NEWS

Bézier and Splines in Image Processing and Machine Vision

By Anarkia333 |
Bézier and Splines in Image Processing and Machine Vision
250

This book deals with various image processing and machine vision problems efficiently with splines and includes: the significance of Bernstein Polynomial in splines, detailed coverage of Beta-splines applications which are relatively new, Splines in motion tracking, various deformative models and their uses. Finally the book covers wavelet splines which are efficient and effective in different image applications.

Mathematical Methods in Computer Aided Geometric Design 2

By Anarkia333 |
Mathematical Methods in Computer Aided Geometric Design 2
633

Mathematical Methods in Computer Aided Geometric Design II covers the proceedings of the 1991 International Conference on Curves, Surfaces, CAGD, and Image Processing, held at Biri, Norway. 

This book contains 48 chapters that include the topics of blossoming, cyclides, data fitting and interpolation, and finding intersections of curves and surfaces. Considerable chapters explore the geometric continuity, geometrical optics, image and signal processing, and modeling of geological structures. 

Mathematical Methods in Computer Aided Geometric Design

By Anarkia333 |
Mathematical Methods in Computer Aided Geometric Design
603

Mathematical Methods in Computer Aided Geometric Design covers the proceedings of the 1988 International Conference by the same title, held at the University of Oslo, Norway. This text contains papers based on the survey lectures, along with 33 full-length research papers. 

Spline Functions - Basic Theory

By Anarkia333 |
Spline Functions - Basic Theory
600

This classic work continues to offer a comprehensive treatment of the theory of univariate and tensor-product splines. It will be of interest to researchers and students working in applied analysis, numerical analysis, computer science, and engineering. 

The NURBS Book - Monographs in Visual Communication

By Anarkia333 |
The NURBS Book - Monographs in Visual Communication
660

Until recently B-spline curves and surfaces (NURBS) were principally of interest to the computer aided design community, where they have become the standard for curve and surface description. 

Surfaces in computer aided geometric design

By Anarkia333 |
Surfaces in computer aided geometric design
240

‘Surfaces in Computer Aided Geometric Design’ focuses on the representation and design of surfaces in a computer graphics environment. This new area has the dual attractions of interesting research problems and important applications. 

Handbook of Computer Aided Geometric Design

By Anarkia333 |
Handbook of Computer Aided Geometric Design
825

This book provides a comprehensive coverage of the fields Geometric Modeling, Computer-Aided Design, and Scientific Visualization, or Computer-Aided Geometric Design. Leading international experts have contributed, thus creating a one-of-a-kind collection of authoritative articles. There are chapters outlining basic theory in tutorial style, as well as application-oriented articles. Aspects which are covered include:

Historical outline
Curve and surface methods
Scientific Visualization
Implicit methods
Reverse engineering.